1. Job Description
Automation tooling is usually designed for machines first and people never. You'll flip that. Making runs, traces, and budgets legible to the humans responsible for them.
You'll be our second designer, working directly with product squads and owning problems from research through shipped UI.
2. Key Responsibilities
- Design core product surfaces from problem framing to polished interaction
- Run lightweight research with operators and developers
- Evolve the design system alongside engineering
- Prototype in code or high-fidelity tools. Whatever answers the question fastest
3. Qualifications
- A portfolio showing complex tools made clear
- Experience designing for technical audiences
- Comfort working close to engineers and shipping iteratively
- Strong writing. Interface copy is design here
4. Benefits
- On-site with the whole team in our Freiburg office
- Hardware budget and a personal development stipend
- 30 days paid vacation
- Meaningful equity
Tell us what lands on your desk every week. We’ll show you an agent doing it.
A demo with our team, in English or German. Bring one recurring task and the tools it touches.